πŸ’° Should Paradox Scrap/Overhaul the Division Designer? | Paradox Interactive Forums

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Crusader Kings III is soon upon us and you can pre order it today! Thread starter Uliono Start date Feb 9, Pre order now! It facilitates "division spam": By not having a minimum size of on map unit apart from 1 battalion , the division designer exacerbates division spam by allowing the AI to create huge numbers of small, useless divisions. Oct 6, 44 4. General 80 Badges. Znail Second Lieutenant. But we also capped the number of battalions divisions can have, to cut down on the supremacy of 40 width. Combat width: Paradox really should change the way combat width works so its not so punishing to have divisions that don't fit into the correct width categories i. If you split your unit into 2, the opposing units may still not go above your defense with their SA, so you won't be getting critically hit. For a better experience, please enable JavaScript in your browser before proceeding. Forum list. Oct 11, I had the exact same thoughts a while ago and wanted to make a mod with "fixed" divisions, but then lost interest in the game altogether. Pre order! You would need to calculate the combat stats of each brigade, but the core system could be maintained without players having to create divisions that "fit". What's new New posts New threadmarks Latest activity. Search Advanced….

Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! First Prev 5 of 10 Go to page. Are medium mortars better used in company or battalion level? Higher width divisions have the same amount of support brigades as lower scrap tfv.

Sep 9, 3. There would be a militia-type infantry battalion with no support weapon equipment, but worse stats than a full infantry battalion that uses both infantry kits and support weapons.

I can live with just modding it away. This is the one major problem you have identified. To choose between brigades you could go by percentage of equipment available or some similar method.

If you had a 40 width front and a 24 and two 12 width divisions attacking, the two largest divisions would use 36 of the width and one or two of the brigades in the remaining div could participate using the 4 width remainder.

What I would like to see are different types of infantry that use both infantry kits and support weapons a new equipment. I'd say that the single biggest issue with the division designer is one which you have not identified but probably is mentioned in the 4 pages of this thread that I haven't read : 1 40 width division is substantially better than 2 otherwise equivalent 20 width divisions in combat.

Most of the rest is personal preferences about "immersion" and "historical accuracy" with a side order of overemphasizing the importance of combat width fitting province width exactly. Jun 23, Secret Master said:. Dec 21, 54 3. Senseo First Lieutenant 12 Badges.

A 41 width division or a 39 width division will not be significantly stronger or weaker than 40w division. Jul 9, 0. Feb 29, 7. Can your doctrine handle small squads better than large ones? Chiang's troops might have scrap tfv large number of infantry battalions, but they didn't mohegan hotels as many heavy MGs or mortars as a comparable number of US infantry battalions.

Last edited: Feb 13, Meglok Grognard 28 Badges. So, questions like: are AT divisional or regimental assets? There's also scrap tfv point to make. This leads to performance issues. Colonel Chris First Lieutenant 11 Badges. It's something to consider. It would also mean that the support weapons tech isn't a free upgrade to infantry battalions anymore.

Forum list Trending Latest New posts. One of the things that differentiated scrap tfv in China versus US armies or German armies is the support weapons and non-rifle equipment. PrussianPrince Lt.

Feb 9, 1. Senseo said:. When would it be most efficient to use it? New posts. JavaScript is disabled. General 32 Badges. Roostergod Corporal 30 Badges. Linred First Lieutenant 44 Badges. No, splitting a division in 2 will not automatically result in them taking twice damage.

Medium tanks, motorized infantry, artillery, infantry equipment, maybe at guns and AA is all you need. Feb 5, Linred said:. However, of course, even in such a scenario you will end up losing more than 1 40w, simply because the 40w unit has higher HP than 2 20w divisions. Dec 14, Alspego Major 45 Badges.

Log in Register. Jamey said:. May 2, 4. As for the second part, you can look at my work here that introduces what you mentionned with the concept of Heavy Infantry Equipment to represent the support weapons such scrap tfv mortars and machineguns that 2020 wsop choctaw casino unlocked under the support weapons techs as well as the various types of infantry.

Paradox Forum. In general You could say that on defence 20W is better than 40W and on offence the reverse is true The thing is that 20W divisions should be built on defense not offence. You build those same division templates every game, no need to change things around and understand the mechanics. When, say, you're using 40w and your defense is way over the SA of the opposing units. I've lobbied for this before, but alongside changing the infantry support weapons tech. Browse Topics. So, in theory, if you use something like support artillery, and support rocket artillery for instance, you will end up having higher SA per width than a 40w, so in effect you will do more damage. Search titles only Search dev posts only. Not sure if anybody has already mentioned this: You can exceed the combat width up to It is really not that big of a deal to use slightly off-number division. The conclusion is that splitting a 40W division into 20W divisions can sometimes make them better at holding out longer, especially when enemy attack values are expected to be small, but in other situations it will cause them to take up to 2. Status Not open for further replies. Mar 4, 1. Jamey Field Marshal Badges. Alspego said:. Mar 9, 1. We did this in the mod we use for MP to encourage a wider variety of units. The division designer is not engaging, realistic, nor does it promote combined arms in a sufficient manner. Search Advanced search…. Zauberelefant said:. Honestly I almost consider it funny that thing who works exactly like in real world, reinforced by exactly the same mechanics that in real world, are considered not realistic. Search Everywhere Threads This forum This thread. It works fairly well. I'm also a bit unclear on how much a higher overall recon value of more division will impact battles in favor of the 20 or 40 width?!? May 7, Uliono said:. Everywhere Threads This forum This thread. In fact it would be an advantage to split it in two here, because it would then have twice as much Organization which means can hold longer in combat.